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Error reading EXE.XML

Posted: Tue Dec 05, 2017 12:13 am
by simbiosi
Hi
I use this tool since FSX and never got any trouble, I have installed under Win7pro/64bit FSX stem edition(installed without fsx so fsx old logic folder) and P3Dv4.
The other day I attach an xcontroller F710 and I don't know why but the q400 got messup with key and axis.
So I rebuild the Standard.XML of P3dv4 and fixed the problem but FSforce loose the connection with the GUID of my Cyborg Evo Force.
So uninstall the fsforce and reintall it, but I got strange error on the procedure of installing it.
Image
The installation in any case go ahead by installing the software there is a mistake on adding the xml line on the exe.xml of FSX.
When you open the profile manager there is this error.
Image
If I add manually the code, it dosen't matter I still getting the error, but in the mean time I notice that it broke the exe.xml file by adding a blank line after </SimBase.Document>.
thank's
Fabrizio

Re: Error reading EXE.XML

Posted: Tue Dec 05, 2017 12:34 am
by RussDirks
The XML code in your 'exe.xml' file is malformed, and the FS Force installer can't work with it. XML files are simple text files, so you can open it and look on line 41 to see where the error is. Based on the message, there is probably a missing </Launch.Addon> tag. If you can't fix it yourself, post the contents of the exe.xml file here and I will have a look at it.

Re: Error reading EXE.XML

Posted: Tue Dec 05, 2017 12:49 am
by simbiosi
Really sorry you are right the logitech plugin messup the EXE.xml not closing a </Launch.Addon> I am using Notepad++ end normally with color it show error.
Sorry to bother and thank's for the quick reply and support.
Best regards

Re: Error reading EXE.XML

Posted: Tue Dec 05, 2017 5:37 am
by simbiosi
I think I speack to early, now after boot p3dv4 I got:
Image
but in FSForce Profile I can set trim and brake button!
on FSForce.cfg there is a guid of a joystick the only think that puzzle me is, the P3D controller list there is a FFB5 instead of saitek cyborg evo as metion also on the FSForce Profile.
these are the controller in Standard.xml Saitek Cyborg Evo Force {15C9DE50-5D1F-11E7-8001-444553540000}
FFB5 {FFB506A3-0205-0001-D5B5-020000000000}

Code: Select all

[General]
TrimClickAmount=100
TrimIndicator=1
PauseOnTaskSwitch=0
dwStartDelay=0
DemoAreaInfo=1
JoystickTrimUp=Rev1:Button:Saitek Cyborg Evo Force:{15C9DE50-5D1F-11E7-8001-444553540000}:3
JoystickTrimDown=Rev1:Button:Saitek Cyborg Evo Force:{15C9DE50-5D1F-11E7-8001-444553540000}:2
Brakes=Rev1:Button:Saitek Cyborg Evo Force:{15C9DE50-5D1F-11E7-8001-444553540000}:0
PMWndPos=1845,496

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<SimBase.Document Type="Controls" version="4,1" id="Standard">
    <Descr>Controls Mapping File</Descr>
    <Filename>Standard.xml</Filename>
    <SimControls.Map>
        <Name>KEYBOARD_MAIN.Native</Name>
              </SimControls.Map>
    <SimControls.Map>
        <Name>KEYBOARD_SLEW</Name>
        <Entry>
            <Key>F2</Key>
            <Down>SLEW_ALTIT_FREEZE</Down>
        </Entry>
        <Entry>
            <Key>F8</Key>
            <Down>SLEW_PITCH_DN_FAST</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+X</Key>
            <Down>MOUSE_AS_YOKE_TOGGLE</Down>
        </Entry>
        <Entry>
            <Key>Z</Key>
            <Down>SLEW_ALTIT_MINUS</Down>
        </Entry>
        <Entry>
            <Key>Y</Key>
            <Down>SLEW_TOGGLE</Down>
        </Entry>
        <Entry>
            <Key>P</Key>
            <Down>PAUSE_TOGGLE</Down>
        </Entry>
        <Entry>
            <Key>0</Key>
            <Down>SLEW_PITCH_MINUS</Down>
        </Entry>
        <Entry>
            <Key>F4</Key>
            <Down>SLEW_ALTIT_UP_FAST</Down>
        </Entry>
        <Entry>
            <Key>F3</Key>
            <Down>SLEW_ALTIT_UP_SLOW</Down>
        </Entry>
        <Entry>
            <Key>F1</Key>
            <Down>SLEW_ALTIT_DN_FAST</Down>
        </Entry>
        <Entry>
            <Key>Q</Key>
            <Down>SLEW_ALTIT_PLUS</Down>
        </Entry>
        <Entry>
            <Key>F7</Key>
            <Down>SLEW_PITCH_DN_SLOW</Down>
        </Entry>
        <Entry>
            <Key>F6</Key>
            <Down>SLEW_PITCH_FREEZE</Down>
        </Entry>
        <Entry>
            <Key>F5</Key>
            <Down>SLEW_PITCH_UP_FAST</Down>
        </Entry>
        <Entry>
            <Key>9</Key>
            <Down>SLEW_PITCH_PLUS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+Space</Key>
            <Down>SLEW_RESET</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Z</Key>
            <Down>READOUTS_SLEW</Down>
        </Entry>
        <Entry>
            <Key>Num_7</Key>
            <Down>SLEW_BANK_MINUS</Down>
        </Entry>
        <Entry>
            <Key>Num_8</Key>
            <Down>SLEW_AHEAD_PLUS</Down>
        </Entry>
        <Entry>
            <Key>Num_9</Key>
            <Down>SLEW_BANK_PLUS</Down>
        </Entry>
        <Entry>
            <Key>Num_4</Key>
            <Down>SLEW_LEFT</Down>
        </Entry>
        <Entry>
            <Key>Num_5</Key>
            <Down>SLEW_FREEZE</Down>
        </Entry>
        <Entry>
            <Key>Num_6</Key>
            <Down>SLEW_RIGHT</Down>
        </Entry>
        <Entry>
            <Key>Num_1</Key>
            <Down>SLEW_HEADING_MINUS</Down>
        </Entry>
        <Entry>
            <Key>Num_2</Key>
            <Down>SLEW_AHEAD_MINUS</Down>
        </Entry>
        <Entry>
            <Key>Num_3</Key>
            <Down>SLEW_HEADING_PLUS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+Enter</Key>
            <Down>EYEPOINT_BACK</Down>
        </Entry>
        <Entry>
            <Key>A</Key>
            <Down>NEXT_SUB_VIEW</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+L</Key>
            <Down>TOGGLE_AIRCRAFT_LABELS</Down>
        </Entry>
        <Entry>
            <Key>Esc</Key>
            <Down>USER_INTERRUPT</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Enter</Key>
            <Down>EYEPOINT_UP</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Backspace</Key>
            <Down>EYEPOINT_DOWN</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+Enter</Key>
            <Down>EYEPOINT_RIGHT</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+Backspace</Key>
            <Down>EYEPOINT_LEFT</Down>
        </Entry>
        <Entry>
            <Key>CTRL+Backspace</Key>
            <Down>EYEPOINT_FORWARD</Down>
        </Entry>
        <Entry>
            <Key>Space</Key>
            <Down>MOUSE_LOOK_TOGGLE</Down>
            <DownVal>1</DownVal>
            <Up>MOUSE_LOOK_TOGGLE</Up>
            <UpVal>2</UpVal>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+D</Key>
            <Down>MOUSE_LOOK_TOGGLE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+I</Key>
            <Down>YAXIS_INVERT_TOGGLE</Down>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>KEYBOARD_OBSERVE</Name>
        <Entry>
            <Key>VK_ADD</Key>
            <Down>OBSERVER_ZOOM_IN</Down>
        </Entry>
        <Entry>
            <Key>Space</Key>
            <Down>OBSERVER_MOUSE_LOOK_TOGGLE</Down>
            <DownVal>1</DownVal>
            <Up>OBSERVER_MOUSE_LOOK_TOGGLE</Up>
            <UpVal>2</UpVal>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_Del</Key>
            <Down>OBSERVER_RESET</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_4</Key>
            <Down>OBSERVER_YAW_LEFT</Down>
        </Entry>
        <Entry>
            <Key>Num_9</Key>
            <Down>OBSERVER_WORLD_MOVE_UP</Down>
        </Entry>
        <Entry>
            <Key>Num_2</Key>
            <Down>OBSERVER_WORLD_MOVE_BACK</Down>
        </Entry>
        <Entry>
            <Key>Num_6</Key>
            <Down>OBSERVER_WORLD_MOVE_RIGHT</Down>
        </Entry>
        <Entry>
            <Key>Num_8</Key>
            <Down>OBSERVER_WORLD_MOVE_FORWARD</Down>
        </Entry>
        <Entry>
            <Key>Num_3</Key>
            <Down>OBSERVER_WORLD_MOVE_DOWN</Down>
        </Entry>
        <Entry>
            <Key>VK_SUBTRACT</Key>
            <Down>OBSERVER_ZOOM_OUT</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_6</Key>
            <Down>OBSERVER_YAW_RIGHT</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_8</Key>
            <Down>OBSERVER_PITCH_UP</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_2</Key>
            <Down>OBSERVER_PITCH_DOWN</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_1</Key>
            <Down>OBSERVER_ROLL_LEFT</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_3</Key>
            <Down>OBSERVER_ROLL_RIGHT</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+Num_0</Key>
            <Down>OBSERVER_ROTATION_TOGGLE</Down>
        </Entry>
        <Entry>
            <Key>Num_4</Key>
            <Down>OBSERVER_WORLD_MOVE_LEFT</Down>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>KEYBOARD_SIMDIRECTOR</Name>
        <Entry>
            <Key>F10</Key>
            <Down>SIMDIRECTOR_TOGGLE_BACKSTAGE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+E</Key>
            <Down>SIMDIRECTOR_EXPORT</Down>
        </Entry>
        <Entry>
            <Key>CTRL+T</Key>
            <Down>SIMDIRECTOR_CENTER_ON_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>S</Key>
            <Down>SIMDIRECTOR_GIZMO_NONE</Down>
        </Entry>
        <Entry>
            <Key>F8</Key>
            <Down>SIMDIRECTOR_MISSION_PREVIEW_MODE</Down>
        </Entry>
        <Entry>
            <Key>F11</Key>
            <Down>SIMDIRECTOR_OPEN_SCENARIO_PROPERTIES</Down>
        </Entry>
        <Entry>
            <Key>4</Key>
            <Down>SIMDIRECTOR_CONTROLMODE_DRAW</Down>
        </Entry>
        <Entry>
            <Key>CTRL+Enter</Key>
            <Down>SIMDIRECTOR_STAGING_COMMIT_ALL_CHANGES</Down>
        </Entry>
        <Entry>
            <Key>1</Key>
            <Down>SIMDIRECTOR_CONTROLMODE_NONE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+V</Key>
            <Down>SIMDIRECTOR_DUPLICATE_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+F3</Key>
            <Down>SIMDIRECTOR_SELECT_PREVIOUS_SELECTED_OBJECT</Down>
        </Entry>
        <Entry>
            <Key>Esc</Key>
            <Down>SIMDIRECTOR_DESELECT_ALL_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>5</Key>
            <Down>SIMDIRECTOR_TOGGLE_STAGING_MODE</Down>
        </Entry>
        <Entry>
            <Key>W</Key>
            <Down>SIMDIRECTOR_GIZMO_TRANSLATE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+E</Key>
            <Down>SIMDIRECTOR_EXPORT_GROUP</Down>
        </Entry>
        <Entry>
            <Key>CTRL+A</Key>
            <Down>SIMDIRECTOR_SELECT_ALL_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+O</Key>
            <Down>SIMDIRECTOR_OPEN_MISSION</Down>
        </Entry>
        <Entry>
            <Key>R</Key>
            <Down>SIMDIRECTOR_GIZMO_SCALE</Down>
        </Entry>
        <Entry>
            <Key>3</Key>
            <Down>SIMDIRECTOR_CONTROLMODE_MEASURE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+Z</Key>
            <Down>SIMDIRECTOR_UNDO</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+1</Key>
            <Down>SIMDIRECTOR_TOGGLE_VISUALIZATION</Down>
        </Entry>
        <Entry>
            <Key>Num_Del</Key>
            <Down>SIMDIRECTOR_DELETE_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+G</Key>
            <Down>SIMDIRECTOR_GROUP_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+5</Key>
            <Down>SIMDIRECTOR_TOGGLE_PREPAR3D</Down>
        </Entry>
        <Entry>
            <Key>CTRL+U</Key>
            <Down>SIMDIRECTOR_UNGROUP_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+S</Key>
            <Down>SIMDIRECTOR_SAVE_MISSION_AS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+N</Key>
            <Down>SIMDIRECTOR_NEW_SCENARIO</Down>
        </Entry>
        <Entry>
            <Key>CTRL+S</Key>
            <Down>SIMDIRECTOR_SAVE_MISSION</Down>
        </Entry>
        <Entry>
            <Key>CTRL+I</Key>
            <Down>SIMDIRECTOR_IMPORT</Down>
        </Entry>
        <Entry>
            <Key>E</Key>
            <Down>SIMDIRECTOR_GIZMO_ROTATE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+3</Key>
            <Down>SIMDIRECTOR_TOGGLE_OBJECT_PROPERTIES</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+4</Key>
            <Down>SIMDIRECTOR_TOGGLE_CATALOG</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+2</Key>
            <Down>SIMDIRECTOR_TOGGLE_OBJECTS</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+6</Key>
            <Down>SIMDIRECTOR_TOGGLE_VALIDATION</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+7</Key>
            <Down>SIMDIRECTOR_TOGGLE_CATALOG_PREVIEW</Down>
        </Entry>
        <Entry>
            <Key>F6</Key>
            <Down>SIMDIRECTOR_VIRTUAL_INSTRUCTOR_MODE</Down>
        </Entry>
        <Entry>
            <Key>F7</Key>
            <Down>SIMDIRECTOR_FLIGHT_INSTRUCTOR_MODE</Down>
        </Entry>
        <Entry>
            <Key>F5</Key>
            <Down>SIMDIRECTOR_WORLD_EDITOR_MODE</Down>
        </Entry>
        <Entry>
            <Key>CTRL+SHIFT+V</Key>
            <Down>SIMDIRECTOR_VALIDATE_MISSION</Down>
        </Entry>
        <Entry>
            <Key>CTRL+F4</Key>
            <Down>SIMDIRECTOR_SELECT_NEXT_SELECTED_OBJECT</Down>
        </Entry>
        <Entry>
            <Key>F1</Key>
            <Down>SIMDIRECTOR_HELP</Down>
        </Entry>
        <Entry>
            <Key>F12</Key>
            <Down>SIMDIRECTOR_SETTINGS</Down>
        </Entry>
        <Entry>
            <Key>VK_ADD</Key>
            <Down>SIMDIRECTOR_ZOOM_IN</Down>
        </Entry>
        <Entry>
            <Key>VK_SUBTRACT</Key>
            <Down>SIMDIRECTOR_ZOOM_OUT</Down>
        </Entry>
        <Entry>
            <Key>CTRL+Y</Key>
            <Down>SIMDIRECTOR_REDO</Down>
        </Entry>
        <Entry>
            <Key>2</Key>
            <Down>SIMDIRECTOR_CONTROLMODE_WAYPOINT</Down>
        </Entry>
        <Entry>
            <Key>F9</Key>
            <Down>SIMDIRECTOR_OPERATOR_MODE</Down>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>KEYBOARD_CINEMATOGRAPHER</Name>
        <Entry>
            <Key>S</Key>
            <Down>EYEPOINT_BACK</Down>
        </Entry>
        <Entry>
            <Key>E</Key>
            <Down>EYEPOINT_UP</Down>
        </Entry>
        <Entry>
            <Key>Q</Key>
            <Down>EYEPOINT_DOWN</Down>
        </Entry>
        <Entry>
            <Key>D</Key>
            <Down>EYEPOINT_RIGHT</Down>
        </Entry>
        <Entry>
            <Key>A</Key>
            <Down>EYEPOINT_LEFT</Down>
        </Entry>
        <Entry>
            <Key>W</Key>
            <Down>EYEPOINT_FORWARD</Down>
        </Entry>
        <Entry>
            <Key>SHIFT+F5</Key>
            <Down>CINEMATOGRAPHER_TOGGLE</Down>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Yoke</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>AXIS_AILERONS_SET</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>36</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>AXIS_ELEVATOR_SET</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>36</AxNull>
        </Axis>
        <Entry>
            <Index>0</Index>
            <Down>BRAKES</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>2</Index>
            <Down>SLEW_RESET</Down>
        </Entry>
        <Entry>
            <Index>3</Index>
            <Down>FLAPS_INCR</Down>
        </Entry>
        <Entry>
            <Index>4</Index>
            <Down>FLAPS_DECR</Down>
        </Entry>
        <Entry>
            <Index>6</Index>
            <Down>THROTTLE_INCR</Down>
        </Entry>
        <Entry>
            <Index>7</Index>
            <Down>THROTTLE_DECR</Down>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Yoke SLEW</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>AXIS_SLEW_SIDEWAYS_SET</AxEvent>
            <AxScale>100</AxScale>
            <AxNull>36</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>AXIS_SLEW_AHEAD_SET</AxEvent>
            <AxScale>100</AxScale>
            <AxNull>36</AxNull>
        </Axis>
        <Entry>
            <Index>0</Index>
            <Down>SLEW_RESET</Down>
        </Entry>
        <Entry>
            <Index>2</Index>
            <Down>SLEW_FREEZE</Down>
        </Entry>
        <Entry>
            <Index>3</Index>
            <Down>SLEW_ALTIT_MINUS</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>4</Index>
            <Down>SLEW_ALTIT_PLUS</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>6</Index>
            <Down>SLEW_PITCH_DN_SLOW</Down>
            <Up>SLEW_FREEZE</Up>
        </Entry>
        <Entry>
            <Index>7</Index>
            <Down>SLEW_PITCH_UP_SLOW</Down>
            <Up>SLEW_FREEZE</Up>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Yoke OBSERVE</Name>
        <Entry>
            <Index>6</Index>
            <Down>OBSERVER_ZOOM_IN</Down>
        </Entry>
        <Entry>
            <Index>7</Index>
            <Down>OBSERVER_ZOOM_OUT</Down>
        </Entry>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Yoke SIMDIRECTOR</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Yoke CINEMATOGRAPHER</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>EYEPOINT_MOVE_LATERAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>EYEPOINT_MOVE_LONGITUDINAL</AxEvent>
            <AxScale>-64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>RzAxis</AxName>
            <Index>5</Index>
            <AxEvent>EYEPOINT_MOVE_VERTICAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <POV>
            <Index>0</Index>
            <Down>PAN_VIEW</Down>
            <DownRpt>1</DownRpt>
        </POV>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Look</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Look SLEW</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Look OBSERVE</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Look SIMDIRECTOR</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Mouse Look CINEMATOGRAPHER</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Xbox 360 Controller</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Xbox 360 Controller SLEW</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Xbox 360 Controller OBSERVE</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Xbox 360 Controller SIMDIRECTOR</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Xbox 360 Controller CINEMATOGRAPHER</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>EYEPOINT_MOVE_LATERAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>EYEPOINT_MOVE_LONGITUDINAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>ZAxis</AxName>
            <Index>2</Index>
            <AxEvent>EYEPOINT_MOVE_VERTICAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>RxAxis</AxName>
            <Index>3</Index>
            <AxEvent>AXIS_ADJUST_HEADING</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>RyAxis</AxName>
            <Index>4</Index>
            <AxEvent>AXIS_ADJUST_PITCH</AxEvent>
            <AxScale>-64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Entry>
            <Index>1</Index>
            <Down>MINUS</Down>
            <DownRpt>2</DownRpt>
        </Entry>
        <Entry>
            <Index>3</Index>
            <Down>PLUS</Down>
            <DownRpt>2</DownRpt>
        </Entry>
        <Entry>
            <Index>4</Index>
            <Down>SMOOTH_EYEPOINT_RESET</Down>
        </Entry>
        <Entry>
            <Index>5</Index>
            <Down>SMOOTH_VIEW_ORIENTATION_RESET</Down>
        </Entry>
        <Entry>
            <Index>8</Index>
            <Down>PAUSE_TOGGLE</Down>
        </Entry>
        <Entry>
            <Index>9</Index>
            <Down>CINEMATOGRAPHER_TOGGLE</Down>
        </Entry>
    </SimControls.Map>
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        <Name>Saitek Pro Flight Rudder Pedals {1B73D920-5804-11E7-8006-444553540000}</Name>
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            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>AXIS_LEFT_BRAKE_SET</AxEvent>
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            <AxNull>1</AxNull>
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            <AxEvent>AXIS_RIGHT_BRAKE_SET</AxEvent>
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            <AxName>RzAxis</AxName>
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            <AxNull>36</AxNull>
        </Axis>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals SLEW {1B73D920-5804-11E7-8006-444553540000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals OBSERVE {1B73D920-5804-11E7-8006-444553540000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals SIMDIRECTOR {1B73D920-5804-11E7-8006-444553540000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals CINEMATOGRAPHER {1B73D920-5804-11E7-8006-444553540000}</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>EYEPOINT_MOVE_LATERAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>EYEPOINT_MOVE_LONGITUDINAL</AxEvent>
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            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>RzAxis</AxName>
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            <AxEvent>EYEPOINT_MOVE_VERTICAL</AxEvent>
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            <AxNull>64</AxNull>
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        <POV>
            <Index>0</Index>
            <Down>PAN_VIEW</Down>
            <DownRpt>1</DownRpt>
        </POV>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Cyborg Evo Force {15C9DE50-5D1F-11E7-8001-444553540000}</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>AXIS_AILERONS_SET</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>36</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>AXIS_ELEVATOR_SET</AxEvent>
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            <AxNull>36</AxNull>
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        <Axis>
            <AxName>RzAxis</AxName>
            <Index>5</Index>
            <AxEvent>AXIS_RUDDER_SET</AxEvent>
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            <AxNull>36</AxNull>
        </Axis>
        <Axis>
            <AxName>Slider</AxName>
            <Index>6</Index>
            <AxEvent>AXIS_THROTTLE_SET</AxEvent>
            <AxScale>127</AxScale>
            <AxNull>1</AxNull>
        </Axis>
        <Entry>
            <Index>0</Index>
            <Down>BRAKES</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>1</Index>
            <Down>VIEW_MODE</Down>
        </Entry>
        <Entry>
            <Index>2</Index>
            <Down>ELEV_TRIM_DN</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>3</Index>
            <Down>ELEV_TRIM_UP</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>4</Index>
            <Down>FLAPS_INCR</Down>
        </Entry>
        <Entry>
            <Index>5</Index>
            <Down>FLAPS_DECR</Down>
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        <Entry>
            <Index>6</Index>
            <Down>RELEASE_DROPPABLE_OBJECTS</Down>
        </Entry>
        <Entry>
            <Index>7</Index>
            <Down>GEAR_TOGGLE</Down>
        </Entry>
        <Entry>
            <Index>8</Index>
            <Down>VIEW_MODE</Down>
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        <Entry>
            <Index>9</Index>
            <Down>GEAR_TOGGLE</Down>
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        <POV>
            <Index>0</Index>
            <Down>PAN_VIEW</Down>
            <DownRpt>1</DownRpt>
        </POV>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Cyborg Evo Force SLEW {15C9DE50-5D1F-11E7-8001-444553540000}</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>AXIS_SLEW_SIDEWAYS_SET</AxEvent>
            <AxScale>100</AxScale>
            <AxNull>36</AxNull>
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        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>AXIS_SLEW_AHEAD_SET</AxEvent>
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        </Axis>
        <Axis>
            <AxName>RzAxis</AxName>
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            <AxNull>36</AxNull>
        </Axis>
        <Entry>
            <Index>0</Index>
            <Down>SLEW_RESET</Down>
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        <Entry>
            <Index>1</Index>
            <Down>VIEW_MODE</Down>
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        <Entry>
            <Index>2</Index>
            <Down>SLEW_ALTIT_PLUS</Down>
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        <Entry>
            <Index>3</Index>
            <Down>SLEW_ALTIT_MINUS</Down>
        </Entry>
        <Entry>
            <Index>4</Index>
            <Down>SLEW_PITCH_PLUS</Down>
        </Entry>
        <Entry>
            <Index>5</Index>
            <Down>SLEW_PITCH_MINUS</Down>
        </Entry>
        <Entry>
            <Index>6</Index>
            <Down>SLEW_BANK_MINUS</Down>
        </Entry>
        <Entry>
            <Index>7</Index>
            <Down>SLEW_BANK_PLUS</Down>
        </Entry>
        <Entry>
            <Index>8</Index>
            <Down>SLEW_FREEZE</Down>
        </Entry>
        <Entry>
            <Index>9</Index>
            <Down>SLEW_RESET</Down>
        </Entry>
        <POV>
            <Index>0</Index>
            <Down>PAN_VIEW</Down>
            <DownRpt>1</DownRpt>
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    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Cyborg Evo Force OBSERVE {15C9DE50-5D1F-11E7-8001-444553540000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Cyborg Evo Force SIMDIRECTOR {15C9DE50-5D1F-11E7-8001-444553540000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Cyborg Evo Force CINEMATOGRAPHER {15C9DE50-5D1F-11E7-8001-444553540000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>KEYBOARD_MAIN.Civilian Male White Shirt Blue Jeans</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals {076306A3-0100-0000-0000-000000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals SLEW {076306A3-0100-0000-0000-000000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals OBSERVE {076306A3-0100-0000-0000-000000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals SIMDIRECTOR {076306A3-0100-0000-0000-000000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>Saitek Pro Flight Rudder Pedals CINEMATOGRAPHER {076306A3-0100-0000-0000-000000000000}</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>EYEPOINT_MOVE_LATERAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>EYEPOINT_MOVE_LONGITUDINAL</AxEvent>
            <AxScale>-64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <Axis>
            <AxName>RzAxis</AxName>
            <Index>5</Index>
            <AxEvent>EYEPOINT_MOVE_VERTICAL</AxEvent>
            <AxScale>64</AxScale>
            <AxNull>64</AxNull>
        </Axis>
        <POV>
            <Index>0</Index>
            <Down>PAN_VIEW</Down>
            <DownRpt>1</DownRpt>
        </POV>
    </SimControls.Map>
    <SimControls.Map>
        <Name>FFB5 {FFB506A3-0205-0001-D5B5-020000000000}</Name>
        <Axis>
            <AxName>XAxis</AxName>
            <Index>0</Index>
            <AxEvent>AXIS_AILERONS_SET</AxEvent>
            <AxScale>127</AxScale>
            <AxNull>5</AxNull>
        </Axis>
        <Axis>
            <AxName>YAxis</AxName>
            <Index>1</Index>
            <AxEvent>AXIS_ELEVATOR_SET</AxEvent>
            <AxScale>127</AxScale>
            <AxNull>5</AxNull>
        </Axis>
        <Axis>
            <AxName>Rudder</AxName>
            <Index>7</Index>
            <AxEvent>AXIS_RUDDER_SET</AxEvent>
            <AxScale>127</AxScale>
            <AxNull>5</AxNull>
        </Axis>
        <Axis>
            <AxName>Throttle</AxName>
            <Index>8</Index>
            <AxEvent>AXIS_THROTTLE_SET</AxEvent>
            <AxScale>127</AxScale>
            <AxNull>5</AxNull>
        </Axis>
        <Entry>
            <Index>0</Index>
            <Down>BRAKES</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>1</Index>
            <Down>VIEW_MODE</Down>
        </Entry>
        <Entry>
            <Index>2</Index>
            <Down>ELEV_TRIM_DN</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>3</Index>
            <Down>ELEV_TRIM_UP</Down>
            <DownRpt>1</DownRpt>
        </Entry>
        <Entry>
            <Index>4</Index>
            <Down>FLAPS_INCR</Down>
        </Entry>
        <Entry>
            <Index>5</Index>
            <Down>FLAPS_DECR</Down>
        </Entry>
        <Entry>
            <Index>6</Index>
            <Down>RELEASE_DROPPABLE_OBJECTS</Down>
        </Entry>
        <Entry>
            <Index>7</Index>
            <Down>GEAR_TOGGLE</Down>
        </Entry>
        <Entry>
            <Index>8</Index>
            <Down>VIEW_MODE</Down>
        </Entry>
        <Entry>
            <Index>9</Index>
            <Down>GEAR_TOGGLE</Down>
        </Entry>
        <POV>
            <Index>0</Index>
            <Down>PAN_VIEW</Down>
            <DownRpt>1</DownRpt>
        </POV>
    </SimControls.Map>
    <SimControls.Map>
        <Name>FFB5 SLEW {FFB506A3-0205-0001-D5B5-020000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>FFB5 OBSERVE {FFB506A3-0205-0001-D5B5-020000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>FFB5 SIMDIRECTOR {FFB506A3-0205-0001-D5B5-020000000000}</Name>
    </SimControls.Map>
    <SimControls.Map>
        <Name>FFB5 CINEMATOGRAPHER {FFB506A3-0205-0001-D5B5-020000000000}</Name>
</SimBase.Document>

Re: Error reading EXE.XML

Posted: Tue Dec 05, 2017 6:14 am
by RussDirks
Go into P3D settings, under controllers, there are 2 input types: DirectInput and RawInput. What is yours set at? If it is RawInput, change it to DirectInput.

Re: Error reading EXE.XML

Posted: Tue Dec 05, 2017 10:42 pm
by simbiosi
Ok I change to direct and is not asking any more about the joystick.
On Ball.
thank's